Source code for shotgun_search_widget.global_search_widget

# Copyright (c) 2015 Shotgun Software Inc.
#
# CONFIDENTIAL AND PROPRIETARY
#
# This work is provided "AS IS" and subject to the Shotgun Pipeline Toolkit
# Source Code License included in this distribution package. See LICENSE.
# By accessing, using, copying or modifying this work you indicate your
# agreement to the Shotgun Pipeline Toolkit Source Code License. All rights
# not expressly granted therein are reserved by Shotgun Software Inc.

import sgtk
from sgtk.platform.qt import QtCore

from .shotgun_search_widget import ShotgunSearchWidget

search_completer = sgtk.platform.current_bundle().import_module("search_completer")


[docs]class GlobalSearchWidget(ShotgunSearchWidget): """ A QT Widget deriving from :class:`~PySide.QtGui.QLineEdit` that creates a global search input box with auto completion. :signal: ``entity_selected(str, int)`` - Fires when someone selects an entity inside the search results. The returned parameters are entity type and entity id. :signal: ``entity_activated(str, int, str)`` - Fires when someone selects an entity inside the search results. Similar to ``entity_selected``, with the addition of the ``name`` of the activated entity being supplied. """ # emitted when shotgun has been updated entity_selected = QtCore.Signal(str, int) entity_activated = QtCore.Signal(str, int, str) def __init__(self, parent): """ Uses the :class:`~search_completer.GlobalSearchCompleter` as the completer for searching SG entities. :param parent: Qt parent object :type parent: :class:`~PySide.QtGui.QWidget` """ # first, call the base class and let it do its thing. super(GlobalSearchWidget, self).__init__(parent) # configure our popup completer self.setCompleter(search_completer.GlobalSearchCompleter(self)) # forward the completer's activated/selected signals self.completer().entity_selected.connect(self.entity_selected.emit) self.completer().entity_activated.connect(self.entity_activated.emit) # When the node is activated it queues an event to put the selection into the line edit. # Queueing the event like this ensures we clean up the line edit after. # Taken from: # http://stackoverflow.com/questions/11865129/fail-to-clear-qlineedit-after-selecting-item-from-qcompleter # Only need to listen to one of the two events as both are always emitted by the completer. self.completer().entity_activated.connect( self.clear, QtCore.Qt.QueuedConnection )
[docs] def set_searchable_entity_types(self, types_dict): """ Specify a dictionary of entity types with optional search filters to limit the breadth of the widget's search. See the documentation for `GlobalSearchCompleter.set_searchable_entity_types` for the default values if this method is not called on the widget. :param types_dict: A dictionary of searchable types with optional filters """ self.completer().set_searchable_entity_types(types_dict)